Feast of Ravenmoor is a nice little mystery adventure for Pathfinder. A tax collector has gone missing in a remote, rural village, and the PCs are sent to investigate. Needless to say, there is something nefarious going on. I liked the fact that there is a large investigative aspect to this module, and also lots of room for social maneuverings. For a “D&D” module, the combat is mostly in the background here – though there are of course combat encounters sprinkled here and there.
There is a scene right at the beginning which sets the tone. Without spoiling it, it’s a sort of set-up for the PCs: if they react as normal D&D PCs would, the results will be bad for them. It’s a nice scene, but does need some deft GM description, since the PCs do need clear clues that something is not quite normal here. While there are shades of “The Wicker Man” here and there, the plot isn’t a direct copy from anything.