Lots of anticipated indie rpgs (or supplements) are suddenly popping up. Maybe it’s the influence of Origins and the upcoming Gencon, or maybe it’s just synchronicity.
First off, John Wick’s eagerly-anticipated “anti-D&D” game Houses of the Blooded is finally on its way to the printers, and us preorder people got our PDFs last night. There’s no way I can give any sort of impression on the thing yet, it’s 400+ pages and I’ll probably wait to seriously read it via the print copy, when it arrives. There’s something very cool about this game, the “fictious myth as history” attitude that’s embedded in it and the general “everything that is true in D&D is not true here” thing. It looks complex, it looks like something I need to run at some point.
The second event, also last night, was the “Burning Wheel Summer Surprise”, which turned out to be the (very!) long-anticipated Magic Burner book. A 200-copy run of preorders, signed and numbered, went on sale last night at about 23:00 Finnish time – and the burningwheel.org server promptly melted. I don’t think Luke and the guys quite anticipated the demand here. After over an hour of retries and re-refreshes, I finally managed to place an order for a copy (plus a spiffy limited-run shirt). The run sold out sometime during the night, so if you didn’t get a copy you’ll have to wait until the normal print run goes on sale and have to do without a signed copy of the book. The pain, the pain…
There’s also Don’t Lose Your Mind (a Don’t Rest Your Head expansion) coming up, in addition to Dreadful Secrets of Candlewick Manor and Curriculum of Conspiracy (add-ons for the uber-cool Monsters and Other Childish Things). It’s a good time to be a gamer.