It's a tough job being a god
Just finished the latest session of my Exalted game (working title “Cold Dawn”), I had a lot of fun running it. It’s been a while since the last session, and in any case we haven’t had time to play all that much; the initial plan was for one game a month but with summer intervening, it’s been even less. In addition, since I’m trying to run this in a pretty freeform fashion, I (again) had a hell of a time deciding what to prep and what to wing on the fly.
Anyway, things went fine and once again partly according to what I had envisioned, partly nothing like. Exalted is tricky, it’s one hell of a complex world, and bringing the interesting parts of the game world to focus without falling back on needless exposition is a bit of a tightrope walk. I like the game a lot, especially the world (Creation)… but it’s very, very complicated. That’s one reason why I like it, of course, I’m a sucker for complex (but internally coherent) settings.
I’m running this game with a slowish start, on purpose. The power level has been pretty low so far, but will probably escalate as the characters start discovering what they can do, and what they need to do in order to survive. Things are on the move, only a small part of them visible to the characters (or players, so far).
In any case, our band of stalwart (or not) heroes are slowly wending their way up North, sailing up the River of Tears towards Sijan as a waypoint to Rubylak and territories even more unknown. Today’s session involved friendly but clueless cultists, friendly merchant-sorcerers from Lookshy, neutral river gods, reputedly dark-dwelling bloodsuckers who are presumed hostile, and the proper use of air elementals.
I’m not sure one of the players knew what he was getting into when he chose the Cult background…
1 comment »
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By www.ahmametal.com about 15 hours later:
Had a blast last evening. Especially the reed spirit (god?) and the cultists were great. Thanks!
Hopefully we’ll be able to get into the monthly gaming schedule. You now, last game was in… July?
Enough talk, I’ll finally go and paint the figures of the player characters.
-Lönkka